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IBM C9560-568 : IBM Tivoli Composite Application Manager for Application Diagnostics V7.1 Exam

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Test Number : C9560-568
Test Name : IBM Tivoli Composite Application Manager for Application Diagnostics V7.1
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the full Epic games Lawsuit Argument define states that Apple’s habits is causing them fiscal hurt | C9560-568 PDF obtain and boot camp

Epic games filed a ten-count lawsuit against Apple yesterday afternoon. The lawsuit notes that "Epic seeks 'injunctive reduction in court docket to conclusion Apple’s unreasonable and unlawful practices. Apple’s behavior has caused and continues to cause Epic monetary hurt. Epic isn't bringing this case to recuperate these damages; Epic isn't in search of any monetary damages.  in its place, Epic seeks to end Apple’s dominance over key know-how markets, open up the area for development and ingenuity, and make sure that Apple mobile instruments are open to the equal competition as Apple’s own computers." 

Epic's full grievance before the court docket is a hundred and seventy pages lengthy. despite the fact, 105 pages of the lawsuit items the "Apple Developer software License contract" to make Epic's case clear how unreasonable Apple is. regrettably, they can't circulate that alongside because the SCRIBD doc carrier counseled us that Apple's License settlement covers copyright insurance plan and might't be reproduced.

With that referred to, the total "Nature of the motion" filed by Epic video games is presented under and offers an in depth view of their case.

Nature of the motion

In 1984, the fledgling Apple desktop company launched the Macintosh—the primary mass-market, buyer-friendly home computer.  The product launch was announced with a wide ranging commercial evoking George Orwell’s 1984 that cast Apple as a advisable, modern force breaking IBM’s monopoly over the computing know-how market. Apple’s founder Steve Jobs added the first showing of the 1984 advertisement through explaining, "it looks IBM desires all of it. Apple is perceived to be the best hope to present IBM a run for its cash …  Will huge Blue dominate the whole computer industry? The complete suggestions-age? become George Orwell right about 1984?"

quickly ahead to 2020, and Apple has become what it once railed towards: the behemoth in quest of to manage markets, block competition, and stifle innovation.  Apple is larger, extra potent, more entrenched, and more pernicious than the monopolists of yesteryear.  At a market cap of well-nigh $2 trillion, Apple’s measurement and reach some distance exceeds that of any know-how monopolist in heritage.

This case issues Apple’s use of a sequence of anti-competitive restraints and monopolistic practices in markets for (i)the distribution of software applications (“apps”) to users of cellular computing instruments like smartphones and tablets, and (ii)the processing of patrons’ funds for digital content material used inside iOS cell apps(“in-app content material”).  Apple imposes unreasonable and unlawful restraints to absolutely monopolize both markets and prevent software developers from achieving the over a thousand million clients of its cellular contraptions (e.g., iPhone and iPad) until they move through a single shop managed through Apple, the App shop, where Apple exacts an oppressive 30% tax on the sale of every app.  Apple additionally requires application builders who are looking to promote digital in-app content material to those patrons to make use of a single payment processing choice provided by using Apple, In-App buy, which likewise consists of a 30% tax.

In contrast, software developers can make their products attainable to users of an Apple very own laptop (e.g. Mac or MacBook) in an open market, through loads of shops and even via direct downloads from a developer’s web site, with lots of payment alternatives and competitive processing expenses that typical three%, a full ten instances lower than the exorbitant 30% fees Apple applies to its cell device in-app purchases.

The anti-aggressive consequences of Apple’s conduct are pervasive. cell computing gadgets (like smartphones and tablets)—and the apps that run on these instruments—have develop into a vital part of americans’s every day lives; as a first-rate source for information, a spot for amusement, a tool for enterprise, a way to join with chums and family unit, and extra. for many patrons, mobile gadgets are their basic computers to dwell related to the digital world, as they may additionally no longer even own a personal laptop.  When these contraptions are unfairly limited and extortionately “taxed” by means of Apple, the buyers who count on these cellular gadgets to reside linked in the digital age are directly harmed.

Epic brings this swimsuit to end Apple’s unfair and anti-competitive moves that Apple undertakes to unlawfully keep its monopoly in two diverse, multi-billion-dollar markets:(i) the iOS App Distribution Market, and (ii)the iOS In-App payment Processing Market (each as defined below).  Epic isn't in the hunt for fiscal compensation from this court for the injuries it has suffered.  nor is Epic in the hunt for favorable medication for itself, a single company.  instead, Epic is in quest of injunctive relief to enable fair competitors in these two key markets that at once have an effect on hundreds of thousands and thousands of buyers and tens of heaps, if not more, of third-birthday celebration app builders.

Apple imposes unreasonable restraints and unlawfully maintains a total monopoly in the iOS App Distribution Market. To reside as much as its promise to clients that “there’s an app for that”, Apple, after a brief initial try to go it on my own, unfolded iOS and invited third-party app developers to develop a big selection of apps for the iOS ecosystem.  these apps contribute enormous value to that ecosystem and are some of the simple advertising features for iPhones and iPads.  however Apple completely bans innovation in a relevant part of this ecosystem, specifically, any app that could compete with Apple for the distribution of apps in iOS.  through its manage over iOS, and thru a lot of unlawful contractual restrictions that it forces app developers to accept, Apple prevents iOS users from downloading any apps from any source other than Apple’s own storefront, the App save.

The effect is that developers are averted from selling or distributing iOS apps unless they use Apple’s App store, and accede to Apple’s oppressive terms and prerequisites for doing so(some of which can be mentioned additional under).for instance, because the sole distributor of iOS apps, Apple collects the money from each iOS person’s app purchase, remits simplest 70% of that fee to the app developer, and retainsa30% tax for itself. iOS builders are hence compelled to increase the expenditures they cost buyers with the intention to pay Apple’s app tax.  There is no formulation app builders can use to steer clear of this tax, as Apple has foreclosed any other ways to attain the over a billion clients of iOS instruments. As consultant Hank Johnson aptly summed up at a exact Congressional listening to on technology monopolies: "developers haven't any option but to move together with [Apple’s policies] or they should go away the App save. That’s a big volume of vigour.”9.Apple’s anti-competitive conduct with recognize to iOS app distribution effects in sweeping harms to (i) app distributors, who're foreclosed from competing with Apple and innovating new strategies of distributing iOS apps to clients backyard the App shop (similar to, as an example, curated app stores targeting particular categories of apps, like gaming or shuttle); (ii) app developers, who are denied alternative on the way to distribute their apps, are compelled to fork over greater of their income on paid apps than they would if Apple faced competitors, and every now and then need to abandon their apps altogether if they cannot earn a profit given Apple’s 30% tax; and (iii)consumers, who are likewise denied alternative and innovation in app distribution channels and are forced to pay higher expenditures and undergo inferior consumer carrier from Apple, the unwelcome middleman. (half I)

Apple also imposes unreasonable restraints and unlawfully continues a complete monopoly in the iOS In-App payment Processing Market.  among the many oppressive phrases that app developers have to settle for, Apple coerces all app developers who want to use its App keep—the simplest skill with which to distribute apps to iOS users—to use solely Apple’s personal charge processing platform for all in-app purchases of in-app content.  Apple thus requires third-birthday party app builders to agree they're going to not even present iOS clients the choice of additional payment processing alternatives alongside Apple’s.  And Apple goes so far as to gag app builders, preventing them from even mentioning to clients the option of buying the identical content material outside of the app—for instance, by deciding to buy content material at once from the app developer, or the usage of a web browser.  because Apple has a monopoly over the distribution of iOS apps, app developers haven't any option but to assent to this anti-aggressive tie; it's Apple’s method or the motorway.

during this market too, Apple for that reason stands because the monopolist intermediary, positioning itself between developers and patrons.  because the sole charge processor, Apple is capable of take an exorbitant 30% fee on all in-app purchases of in-app content.

Apple’s anti-competitive conduct with recognize to iOS in-app price processing harms:  (i)different charge processors, who are foreclosed from competing with Apple on fee and innovating new methods of in-app price processing (equivalent to, for example, rewards aspects or price through provider billing); (ii) app developers, who are denied alternative on the way to method payments and the advantages of innovation in payment processing, and are compelled to pay Apple’s tax—set by way of fiat—in place of by way of competitive market forces; and (iii)patrons, who are also denied choice and innovation in payment processing and endure better prices and inferior carrier. (half II)

Apple’s anti-aggressive conduct in these markets is unchecked; Apple faces little, if any, constraint on its monopoly power in each the iOS App Distribution and iOS In-App payment Processing Markets, as Apple has foreclosed all direct competitors in these markets.  And Apple stands as the sole intermediary between a vast and dispersed community of iOS users, and an unlimited and dispersed community of app builders, each with little power in my opinion to constrain Apple.

extra, competition within the sale of mobile devices doesn't limit Apple’s market vigour.  The hazard of users switching to non-iOS devices does not constrain Apple’s anti-competitive behavior as a result of Apple’s mobile machine customers face colossal switching expenses and lock-in to the Apple iOS ecosystem, which serves to perpetuate Apple’s huge market vigour. This energy manifests itself within the statistics, as Apple is in a position to gobble up over two thirds of the entire international smartphone operating profits.  furthermore, when making cellular equipment purchases, patrons are either unaware of, or cannot safely account for, Apple’s anti-aggressive habits in the downstream app distribution and fee processing markets.  The charge of app downloads and in-app purchases will play a trifling (if any) function in swaying a consumer’s smartphone purchase decision. (part III).

Epic is without doubt one of the many app developers plagued by Apple’s anti-competitive conduct.  Epic is a developer of entertainment application for personal computer systems, wise cell devices and gaming consoles.  the most prevalent online game Epic at the moment makes is Fortnite, which has related hundreds of millions of americans in a colorful, virtual world the place they meet, play, talk, compete, dance, and even attend concerts and other cultural movements. Fortnite is beloved by using its thousands and thousands of clients.  in the first 12 months after Fortnite’s liberate in 2017, the game attracted over 125 million players; in the years when you consider that, Fortnite has topped 350 million gamers and has turn into a worldwide cultural phenomenon.

Epic—and Fortnite’s users—are without delay harmed by using Apple’s anti-aggressive behavior.  but for Apple’s unlawful restraints, Epic would deliver a competing app save on iOS instruments, which might allow iOS users to down load apps in an inventive, curated store and would deliver clients the option to use Epic’s or one more third-celebration’s in-app fee processing tool.  Apple’s anti-aggressive habits has also injured Epic in its capability as an app developer via forcing Epic to distribute its app completely during the App store and solely use Apple’s payment processing functions.  Asa result, Epic is compelled, like so many different builders, to cost bigger expenses on its users’ in-app purchases on Fortnite as a way to pay Apple’s 30% tax.

contrast this anti-competitive hurt with how an identical markets operate on Apple’s personal Mac computer systems. Mac users can down load very nearly any utility they like, from any supply they like.  builders are free to offer their apps through the Mac computer App save, a 3rd-birthday party save, via direct down load from the developer’s web site, or any mixture thereof.  indeed, on Macs, Epic distributes Fortnite through its own storefront, which competes with different third-birthday party storefronts available to Mac clients.  App developers are free to use Apple’s fee processing capabilities, the price processing capabilities of third events, or the developers’ own price processing service; clients are offered their option of diverse charge processing options (e.g., PayPal, Amazon, and Apple).The influence is that patrons and developers alike have decisions, competition is flourishing, fees drop, and innovation is more suitable. The process should be no distinctive for Apple’s cell instruments.  however Apple has chosen to make it distinct by imposing contractual and technical restrictions that keep away from any competitors and boost purchaser fees for each app and in-app content material purchase—restrictions that it might never impose on Macs, the place it doesn't benefit from the identical dominance in the sale of devices. It doesn’t have to be like this.

Epic has approached Apple and asked to barter aid that would stop Apple’s unlawful and unreasonable restrictions.  Epic also has publicly advocated that Apple cease the anti-competitive behavior addressed in this grievance.  Apple has refused to let go of its stranglehold on the iOS ecosystem.

On the morning of August 13, 2020, for the first time, Apple cellular device clients have been offered aggressive alternative.  Epic delivered an instantaneous charge choice to Fortnite, giving players the option to proceed making purchases the use of Apple’s payment processor or to use Epic’s direct fee gadget.  Fortnite users on iOS, for the first time, had a aggressive option to Apple’s price answer, which in flip enabled Epic to flow alongside its cost rate reductions by using offering its users a 20% reduction in in-app costs as shown beneath:

2 epic lawsuit graphic

in place of tolerate this match competition and compete on the deserves of its offering, Apple responded through eliminating Fortnite from sale on the App store, which means that new users cannot obtain the app, and users who have already downloaded prior types of the app from the App keep cannot replace it to the latest version. This also capability that Fortnite avid gamers who downloaded their app from the App shop will not receive updates to Fortnite through the App store, either automatically or via looking the App shop for the update. Apple’s removing of Fortnite is yet a different instance of Apple flexing its gigantic vigor with a view to impose unreasonable restraints and unlawfully retain its one hundred% monopoly over the iOS In-App payment Processing Market.

thus, Epic seeks injunctive relief in court docket to conclusion Apple’s unreasonable and unlawful practices.  Apple’s conduct has caused and continues to trigger Epic monetary harm, but as referred to above, Epic isn't bringing this case to get better these damages; Epic isn't in quest of any financial damages.  as a substitute, Epic seeks to end Apple’s dominance over key technology markets, open up the house for progress and ingenuity, and make sure that Apple mobile devices are open to the identical competition as Apple’s own computer systems. As such, Epic respectfully requests this court to enjoin Apple from continuing to impose its anti-competitive restrictions on the iOS ecosystem and ensure 2020 is not like "1984."

the ten Counts of the Lawsuit


count number 1: Sherman Act § 2 (illegal Monopoly protection in the iOS App Distribution Market)

count 2: Sherman Act § 2 (Denial of basic Facility within the iOS App Distribution Market)

count number 3: Sherman Act § 1 (Unreasonable Restraints of change in the iOS App Distribution Market)

count 4: Sherman Act § 2 (unlawful Monopoly maintenance in the iOS In-App price Processing Market)

count 5: Sherman Act § 1 (Unreasonable Restraints of exchange in the iOS In-App charge Processing Market)

count 6: Sherman Act § 1 (Tying the App keep in the iOS App Distribution Market to In-App buy in the iOS In-App charge Processing Market)

count 7: California Cartwright Act (Unreasonable Restraints of change in the iOS App Distribution Market)

count number 8: California Cartwright Act (Unreasonable Restraints of alternate within the iOS In-App price Processing Market)

count 9: California Cartwright Act (Tying the App save in the iOS App Distribution Market to In-App buy within the iOS In-App fee Processing Market)

count 10: California Unfair competitors legislation

within the conclusion, what is Epic looking for during this lawsuit? Their "Prayer for relief" below spells is out:

WHEREFORE, Plaintiff Epic respectfully requests that the court enter judgment in desire of Epic and towards Defendant Apple:

A. Issuing an injunction prohibiting Apple’s anti-competitive behavior and mandating that Apple take all necessary steps to cease unlawful conduct and to restoration competitors;

B. Awarding a announcement that the contractual and policy restraints complained of herein are illegal and unenforceable;

C. Awarding any other equitable aid necessary to avoid and treatment Apple’s anti-aggressive habits; and

D. Granting such other and extra relief as the court docket deems simply and proper.

3 Epic vs. Apple

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Logical-Operations [1 Certification Exam(s) ]
Lotus [66 Certification Exam(s) ]
LPI [25 Certification Exam(s) ]
LSI [3 Certification Exam(s) ]
Magento [3 Certification Exam(s) ]
Maintenance [1 Certification Exam(s) ]
McAfee [9 Certification Exam(s) ]
McData [3 Certification Exam(s) ]
Medical [70 Certification Exam(s) ]
Microsoft [413 Certification Exam(s) ]
Mile2 [3 Certification Exam(s) ]
Military [1 Certification Exam(s) ]
Misc [2 Certification Exam(s) ]
Motorola [7 Certification Exam(s) ]
MuleSoft [1 Certification Exam(s) ]
mySQL [4 Certification Exam(s) ]
NBSTSA [1 Certification Exam(s) ]
NCEES [2 Certification Exam(s) ]
NCIDQ [1 Certification Exam(s) ]
NCLEX [3 Certification Exam(s) ]
Network-General [12 Certification Exam(s) ]
NetworkAppliance [42 Certification Exam(s) ]
NetworkAppliances [1 Certification Exam(s) ]
NI [1 Certification Exam(s) ]
NIELIT [1 Certification Exam(s) ]
Nokia [8 Certification Exam(s) ]
Nortel [130 Certification Exam(s) ]
Novell [38 Certification Exam(s) ]
OMG [10 Certification Exam(s) ]
Oracle [319 Certification Exam(s) ]
P&C [2 Certification Exam(s) ]
Palo-Alto [6 Certification Exam(s) ]
PARCC [1 Certification Exam(s) ]
PayPal [1 Certification Exam(s) ]
PCI-Security [1 Certification Exam(s) ]
Pegasystems [19 Certification Exam(s) ]
PEOPLECERT [4 Certification Exam(s) ]
PMI [16 Certification Exam(s) ]
Polycom [2 Certification Exam(s) ]
PostgreSQL-CE [1 Certification Exam(s) ]
Prince2 [7 Certification Exam(s) ]
PRMIA [2 Certification Exam(s) ]
PsychCorp [1 Certification Exam(s) ]
PTCB [2 Certification Exam(s) ]
QAI [1 Certification Exam(s) ]
Qlik [2 Certification Exam(s) ]
QlikView [2 Certification Exam(s) ]
Quality-Assurance [6 Certification Exam(s) ]
RACC [1 Certification Exam(s) ]
Real-Estate [2 Certification Exam(s) ]
RedHat [8 Certification Exam(s) ]
RES [5 Certification Exam(s) ]
Riverbed [9 Certification Exam(s) ]
RSA [16 Certification Exam(s) ]
Sair [8 Certification Exam(s) ]
Salesforce [13 Certification Exam(s) ]
SANS [1 Certification Exam(s) ]
SAP [98 Certification Exam(s) ]
SASInstitute [15 Certification Exam(s) ]
SAT [2 Certification Exam(s) ]
SCO [10 Certification Exam(s) ]
SCP [6 Certification Exam(s) ]
SDI [3 Certification Exam(s) ]
See-Beyond [1 Certification Exam(s) ]
ServiceNow [1 Certification Exam(s) ]
Siemens [1 Certification Exam(s) ]
Snia [7 Certification Exam(s) ]
SOA [15 Certification Exam(s) ]
Social-Work-Board [4 Certification Exam(s) ]
Splunk [3 Certification Exam(s) ]
SpringSource [1 Certification Exam(s) ]
SUN [63 Certification Exam(s) ]
SUSE [1 Certification Exam(s) ]
Sybase [17 Certification Exam(s) ]
Symantec [137 Certification Exam(s) ]
Teacher-Certification [4 Certification Exam(s) ]
The-Open-Group [8 Certification Exam(s) ]
TIA [3 Certification Exam(s) ]
Tibco [19 Certification Exam(s) ]
Trainers [3 Certification Exam(s) ]
Trend [1 Certification Exam(s) ]
TruSecure [1 Certification Exam(s) ]
USMLE [1 Certification Exam(s) ]
VCE [7 Certification Exam(s) ]
Veeam [2 Certification Exam(s) ]
Veritas [34 Certification Exam(s) ]
Vmware [76 Certification Exam(s) ]
Watchguard [1 Certification Exam(s) ]
Wonderlic [2 Certification Exam(s) ]
Worldatwork [3 Certification Exam(s) ]
XML-Master [3 Certification Exam(s) ]
Zend [6 Certification Exam(s) ]

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